Adventurer's Guild

The basics of accepting and resolving requests from troubled persons or groups, exploring dungeons, and subjugating monsters is the same.

However, it is not a free organization where someone can show up out of the blue and just register, and taking on requests is not a simple matter of tearing a poster off a board and bringing it to the counter.

The ranks in the Adventurer Guild are as follows: Guildmaster, Adviser, Leader, Member, and Trainee.

Members and a Leader forming a ‘party’ together is as expected, but the Leader and Members are not on equal footing. Their relationship is akin to that of a craftsman and apprentices, and the Leader holds all authority when it comes to decisions regarding jobs. The Leader is tasked with educating his/her members, which includes teaching them the knowledge and skills necessary for becoming an adventurer. However, when it comes to class-specific skills that the Leader cannot teach, such as a Warrior’s fighting techniques or a Scout’s covert techniques, it is the Adviser’s job to provide guidance.

Lelis Branch
Guildmaster: Lect [Human / Male / 65 Years Old / Level 8 Thief]

Adviser:

Party Leaders

 * Sedam [Human / Male / 32 Years Old / Level 9 Thief]
 * Shaup [Human / Male / 23 Years Old / Level 6 Thief]
 * Gad [Human / Male / 38 Years Old / Level 8 Warrior]
 * [Human / Female / 30 Years Old / Level 7 Cleric]